Saturday, June 21, 2008

Test animation

Here is a rough draft of an opening sequence for a video I'm working on. A couple things of note: something weird happens with the Alpha channel when you render PaintFX stars in Maya. I think it's actually in the Post Render when a Glow is applied. As a result, it's not possible to composite anything - so the whole sequence was done "in camera" - certainly not the way I wanted to do it, but I just like the look of those stars so damn much. Another new thing I tried (new for me) is adding Motion Blur - that significantly reduced the jaggedness during the camera turns. I'm not completely happy with the look of Earth. No fluids here for the atmosphere, but I think I'll add that. I will be adding a lens flare in After Effects, but again, the botched Alpha channel will be a bit of a problem. Anyway, if you're bored, have a look: