Monday, April 6, 2009

H2O

I'm much happier with how this came out. Below are some fluid dynamics set to simulate water. Maya wasn't designed for this purpose, but as demonstrated below, it can get somewhat close. Any CG water you see in film or television was most likely created in software such as Real Flow. If I find a few thousand dollars between my couch cushions, maybe I'll purchase the program. Until then, here's to getting wet in Maya.

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