So here's a quick rendering I made of a fireball coming toward camera in an alleyway. Actually, it was the shot set-up and texturing that were quick, not the rendering. The rendering took a few days with the computer processing all day and all night, and running up my electric bill. Fluids devour RAM!
Saturday, December 18, 2010
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment